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Verdant Protocol

Grow a living arsenal. Defend the last garden. Verdant Protocol is an original botanical lane-defense adventure with eight evolving defenders, six machine enemies, twelve campaign missions across three biomes, Harvester bosses, three tactical abilities, permanent research, Endless survival and a see

Made by @nonosam

About this app

Grow a living arsenal. Defend the last garden. Verdant Protocol is an original botanical lane-defense adventure with eight evolving defenders, six machine enemies, twelve campaign missions across three biomes, Harvester bosses, three tactical abilities, permanent research, Endless survival and a seeded daily challenge. Handcrafted animated Canvas artwork, synthesized sound, touch and keyboard controls, adaptive layouts and full battle autosaves. Signed-in players can sync progress through Hackemist save slots and recovery.

Requirements

A modern browser with Canvas 2D and JavaScript. Local assets support offline play. Signed-in Hackemist and internet are required for account synchronization. No multiplayer or global leaderboard is claimed.

Credits

Created by nonosam for Hackemist. Original artwork, code, characters and synthesized audio.

Release notes

1.0: Twelve campaign gardens across three biomes; eight evolving defenders; six enemy classes; boss encounters; three abilities; permanent research; Endless and daily modes; achievements and personal records; complete battle autosaves and explicit recovery; adaptive phone, tablet and desktop UI.

Verdant Protocol
Desktop command screen with the first garden and eight seed cards.
Start or resume a garden from the command screen. Artwork is procedurally drawn and bundled locally.
Campaign map showing Glasshouse, Moonfen and Cinderwild missions.
Twelve authored missions progress across three regions. Later chapters require restoring the previous garden.
Defender collection showing original botanical units and gameplay statistics.
Eight defenders have different economy, damage, support and control roles. Locked defenders can be tried in Endless or Daily.
Portrait phone battle with Helio Bloom, Thorn Sentinels and Bark Bulwark on the field.
Native 390 by 844 interface reflows battle HUD, five lanes, seed tray and contextual actions for touch.
Portrait phone battle-options pause menu with a working resume action.
The simulation is paused; the same battle can resume without advancing enemy movement.
Portrait phone result with real expedition score and defeated-machine count.
This run was intentionally ended through End expedition. These are its actual recorded statistics, not a fabricated victory.
Tablet research screen with damage, economy and resilience upgrades.
Three research branches each have three persistent levels. New research applies to the next garden.
Tablet records screen with earned statistics and achievement progress.
Personal statistics and achievements reflect completed or intentionally ended runs. No global leaderboard is claimed.
Real local gameplay at desktop size: browse campaign and arsenal, plant four defenders, launch a wave at double speed, use Solar Flare, pause and resume, evolve a defender, end the expedition and inspect research and personal records. Local SDK state is simulated; this clip does not demonstrate account synchronization.

Launch Verdant Protocol